[updated] XML3D at Intel Developer Forum 2012

XML3D is present at the Intel Developer Forum (IDF) in San Fransisco, again. After a successful presentation in 2011, this time we present XML3D in combination with River Trail. River Trail is a JavaScript extension that exposes multi-core capabilities as well as SIMD instructions to the Web author. We used River Trail to implement Xflow, . . . → Read More: [updated] XML3D at Intel Developer Forum 2012

OpenStreetMap 3D Viewer and tools

As Interactive 3D City Models become more and more popular on the web in general, and in particular also for OpenStreetMap, we created a simple viewer for OpenStreetMap using the OSM-W3DS provided by GIScience, Department of Geography, University of Heidelberg. Sources can be found on github.

The online demo is available here.

. . . → Read More: OpenStreetMap 3D Viewer and tools

How can I monitor the performance of my XML3D application?

A nice way is to use the stats counter from: https://github.com/mrdoob/stats.js/

In the WebGL version, one can use the framedrawn event to update the counter, e.g:

var stats = new Stats(); stats.domElement.style.position=’absolute’; stats.domElement.style.left=’0px’; stats.domElement.style.top=’0px’; var targetElement = … targetElement.style.position=’realtive’; targetElement.appendChild(stats.domElement); var myxml3d = document.getElementById(“myxml3d”); myxml3d.addEventListener(“framedrawn”, function(e) { stats.update(); }, false);

In the native version, one . . . → Read More: How can I monitor the performance of my XML3D application?

Blender exporter updated

There’s a new version of our blender exporter available at https://github.com/xml3d/Blender-Exporter, which now supports blender 2.62+

[Update] XML3D Blender exporter

Update as of 14.03.2012: There’s a new version of our blender exporter available at https://github.com/xml3d/Blender-Exporter, which now supports blender 2.62+

. . . → Read More: [Update] XML3D Blender exporter

XML3D at Intel Developer Forum (IDF) 2011

Come meet us at IDF 2011 in San Francisco. We present XML3D in the Intel Labs Pavilion at the Technology Showcase floor. Come and see our brand new demo: A 3D shopping application. The customer can configure his camera with several lenses and flashes and experience the result fully interactive in 3D. Any similarity to actual shopping systems of online retailers is purely coincidental 🙂 . . . → Read More: XML3D at Intel Developer Forum (IDF) 2011

Chromium XML3D updated

There is a new version of chromium-xml3d for Windows and Ubuntu available. Apart from several bugfixes (including XML3DRotation::toMatrix) the new version contains other changes, most notably:

Faster OpenGL rasterization on GPU (now it is the default) Most recent changes from the original Chromium project . . . → Read More: Chromium XML3D updated

XML3D Cinema4D exporter plug-in

In addition to our blender exporter, we now offer an XML3D exporter plug-in for Maxon’s Cinema4D R12. As usual it is available on github under the following URL: https://github.com/xml3d/Cinema4D-Exporter.

. . . → Read More: XML3D Cinema4D exporter plug-in

How to get started with XML3D

Here are some easy steps to get started with XML3D! . . . → Read More: How to get started with XML3D

Debugging XML3D with Firebug

Edit, debug, and monitor XML3D content just the same way as you do for HTML, CSS and JavaScript. . . . → Read More: Debugging XML3D with Firebug