How to get started with XML3D

Here are some easy steps to get started with XML3D:

  1. Download a WebGL capable browser, e.g.
  2. Try our online examples

That’s it – you are now using XML3D!

If you want to create your own XML3D content, proceed with the following steps:

  1. Get Blender 2.49  and download the XML3D-exporter plugin. Copy the plugin into the scripts directory of your blender installation (please refer to the blender documentation for your operating system). We are currently working on exporters for other modeling software as well.
  2. Export your model and open the resulting xhtml document in a WebGL capable browser.

Alternatively you can create XML3D documents manually with the help of the tutorial and specification. Just include the xml3d.js into your document to have it rendered with WebGL. If you need further assistance, don’t hesitate to ask the mailing list.