If you want to try out XML3D, you can do the following:
1. Get the Blender exporter (2.49) from GitHub: https://github.com/xml3d
2. Export your favorite scene
3. Load it into a browser that supports XML3D:
This is either one of our native implementations from our website or try out the WebGL implementation with an WebGL capable browser, e.g. the latest Google Chrome browser or Firefox 4.0.
The native implementations use a CPU real-time ray tracer, don’t try that on your laptop. A version with native OpenGL rendering will be ready soon. Please be aware that all this is still in alpha status. But we appreciate your feedback to improve things!
Exporters for other DCC tools or file formats are in work, too.



Hi !
First i would like to say thanks to all for implementing XML3D and
the blender exporter. If you would like to have some Help by testing
newer Versions feel free to contact me. Programming in Python ist not
my World testing Software is no Problem.
I have testet the exporter and it works fine with simpel Blender Models. It breakes with Errors when i try to export more komplex 3D models. If you
would like to have some of them for testing you can allso contact me.
Greetings
Andreas S.