By Christian Schlinkmann, on May 10th, 2016%
After a bit of a delay version 5.2 of XML3D was released today!
The main focus of this release was on adding Web Component support. Web Components are a relatively new web technology that lets you define your own custom HTML elements based on a template and a JavaScript prototype. For example, you could define . . . → Read More: XML3D 5.2 Released
By Christian Schlinkmann, on January 8th, 2016%
Today we released version 5.1! This release focused mainly on the loading of resources. We now have a system based on Promises and the new Fetch API that allowed us to improve the FormatHandler interface for writing custom mesh loaders, which is detailed in a new wiki article.
The new resource system also comes with . . . → Read More: XML3D 5.1 Released
By Christian Schlinkmann, on October 28th, 2015%
We reached our next milestone for XML3D, version 5.0! This version includes some general clean-up that was necessary after nine (!) subsequent 4.x releases with more and more features, but also includes changes motivated by great community feedback.
With 5.0 also comes a brand new specification slash API document that will be kept up . . . → Read More: XML3D 5.0 Released
By Kristian Sons, on March 7th, 2014%
At this year’s CeBIT, there are two XML3D-based demonstrators:
XML3D and eHealth, (Halle 9, F43) We show how a serious game developed based on XML3D technology can help to understand diseases and in the design of rehabilitation programs. XML3DRepo, (Halle 9, E13) We show London’s Kings Cross station in the browser as part of a . . . → Read More: XML3D @ CeBIT 2014
By Kristian Sons, on November 5th, 2013%
More than 5000 researchers innovators, entrepreneurs, industry representatives, young people and politicians meet at ICT 2013 in Vilnius on 6-8 November. The main focus will be on presentations and discussions around the new EU’s Framework Programme for Research and Innovation Horizon 2020. XML3D will present at two booths of the presentation:
In context of the . . . → Read More: XML3D at ICT 2013
By Kristian Sons, on May 13th, 2013%
AR with Xflow and XML3D
We are happy to announce we released version 4.4 of xml3d.js. The release integrates the features from these three recent papers:
XML3DRepo: A REST API for Version Controlled 3D Assets on the Web Declarative AR and Image Processing on the Web with Xflow xml3d.js: Architecture of a Polyfill Implementation . . . → Read More: xml3d.js 4.4 Release Announcement
By Kristian Sons, on April 17th, 2013%
The multimedia agency Cocomore implemented a module that allows easy integration of 3D content into the Drupal CMS system. It is based on XML3D and has also been published as Drupal sandbox project on Drupal.org. This is a very exciting project towards industrial-strength publishing of 3D content and 3D applications. A more detailed description including . . . → Read More: XML3D in Drupal
By Kristian Sons, on January 29th, 2013%
Screenshot from Nexus 7: Accessing the WorldBank database and visualizing the data using XML3D.
Good news for Android users: XML3D is available for this platform. Currently we support two browsers:
Firefox 18 for Android Google Chrome Beta for Android
Firefox runs just out-of-the box. For Chrome, you have to activate WebGL via chrome://flags/. We . . . → Read More: XML3D on Android
By Kristian Sons, on December 19th, 2012%
We are proud to announce the immediate release of xml3d.js 4.3.
The key features of xml3d.js 4.3 include:
Xflow support, including Skinning – demo & demo Sequential Morphing – demo Mechanism for custom operators – demo & demo Prototypes – demo External references in XML format – demo ‘onload’ event for <xml3d> element Support . . . → Read More: xml3d.js 4.3 Release Announcement
By Kristian Sons, on September 14th, 2012%
With MeshLab data in JSON format, we show how xml3d.js can be extended by custom mesh loaders. We are proud to announce the immediate release of xml3d.js 4.2.
The key features of xml3d.js 4.2 include:
Hardware accelerated object picking expanded to 16,7 mio objects Emissive texture map support in diffuse and phong shader . . . → Read More: xml3d.js 4.2 Release Announcement
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