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By Rainer Jochem, on July 29th, 2011%
Here you can roam freely through a room of a virtual museum. Navigation is done game-like using the WASD keys for movement plus mouse for viewing around. As this demo is optimized for raytracing due to the shadows and reflections from the objects of the exhibition it can be only viewed in XML3D-RTfox. In addition, this demo features a collission detecton to avoid running through walls or objects.
Continue reading Virtual Museum demo
By Rainer Jochem, on July 29th, 2011%
A little tool to interactively try the different shader parameters.
Continue reading Shader configurator demo
By Rainer Jochem, on July 29th, 2011%
This demo is a test for 3D interactions in XML3D. With this simple editor, you can move, rotate, and scale 3D objects using some tools (a.k.a Gizmos). In addition, you can trigger reflections for the individual objects. Two of the objects (ripple and sequential morph) are created using XFlow. The behaviour of the camera is inspired by 3ds max.
Continue reading Gizmos demo
By Rainer Jochem, on July 29th, 2011%
This WebGL demo shows the XML3D rotation types and demonstrates some 3D interaction methods.
Continue reading Rubiks Cube Demo
By Rainer Jochem, on July 29th, 2011%
By Rainer Jochem, on July 29th, 2011%
This demo is specifically optimized for WebGL. For “Learning the basics of XML3D” it demonstrates scene graph basics such as the workings of hierarchical transformations, or first steps with JavaScript based interactions and animations.
Continue reading Solar System Demo
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