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	<title>XML3D.ORG &#187; webgl</title>
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	<link>http://xml3d.org</link>
	<description>Interactive 3D graphics in the DOM</description>
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		<title>OpenStreetMap 3D Viewer and tools</title>
		<link>http://xml3d.org/2012/09/openstreetmap-3d-viewer-and-tools/</link>
		<comments>http://xml3d.org/2012/09/openstreetmap-3d-viewer-and-tools/#comments</comments>
		<pubDate>Thu, 13 Sep 2012 09:49:31 +0000</pubDate>
		<dc:creator><![CDATA[Rainer Jochem]]></dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[CityGML]]></category>
		<category><![CDATA[Converter]]></category>
		<category><![CDATA[Flickr]]></category>
		<category><![CDATA[OpenStreetMap]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[VRML]]></category>
		<category><![CDATA[webgl]]></category>
		<category><![CDATA[X3D]]></category>
		<category><![CDATA[Youtube]]></category>

		<guid isPermaLink="false">http://xml3d.org/?p=1099</guid>
		<description><![CDATA[<p>As Interactive 3D City Models become more and more popular on the web in general, and in particular also for OpenStreetMap, we created a simple viewer for OpenStreetMap using the OSM-W3DS provided by GIScience, Department of Geography, University of Heidelberg. Sources can be found on github.</p> <p>The online demo is available here.</p> <p></p> <p>Additionally, first <span style="color:#777"> . . . &#8594; Read More: <a href="/2012/09/openstreetmap-3d-viewer-and-tools/">OpenStreetMap 3D Viewer and tools</a></span>]]></description>
				<content:encoded><![CDATA[<p>As Interactive 3D City Models become <a title="Towards Interactive 3D City Models on the Web" href="http://www.igi-global.com/article/towards-interactive-city-models-web/70403" target="_blank">more and more popular on the web</a> in general, and in particular also for <a title="OpenStreetMap 3D-Development" href="http://wiki.openstreetmap.org/wiki/3D_Development" target="_blank">OpenStreetMap</a>, we created a simple viewer for OpenStreetMap using the <a title="OSM-3D Germany W3DS" href="http://www.w3ds.org/doku.php?id=osm-3d_w3ds" target="_blank">OSM-W3DS</a>  provided by <a href="http://www.geog.uni-heidelberg.de/lehrstuehle/gis/index_en.html" target="_blank">GIScience</a>, Department of Geography, University of Heidelberg. Sources can be found on <a href="https://github.com/xml3d/osmxml3d">github</a>.</p>
<p><a href="/xml3d/demos/osmxml3d/" target="_blank">The online demo is available here</a>.</p>
<p><span id="more-1099"></span></p>
<p>Additionally, first versions of a <a href="https://github.com/xml3d/VRML-X3D-Converter">VRML/X3D to XML3D</a> and a <a href="https://github.com/xml3d/CityGML-Converter">CityGML to XML3D</a> converter have been released. For more information on OpenStreetMap in 3D see also:</p>
<ul>
<li><a href="http://forum.openstreetmap.org/viewtopic.php?id=18326">http://forum.openstreetmap.org/viewtopic.php?id=18326</a></li>
<li><a href="http://wiki.openstreetmap.org/wiki/3D_Development">http://wiki.openstreetmap.org/wiki/3D_Development</a></li>
</ul>
<p>Video:<br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/ckfR-VUotpI" frameborder="0" allowfullscreen></iframe><br />
&nbsp;</p>
<p>Screenshots:</p>
<p style="text-align: center;"><a href="/wp-content/uploads/2012/09/osm_w3ds_berlin.jpg"><img class="aligncenter size-thumbnail wp-image-1059 ngg-gallery-thumbnail" title="osm_w3ds_berlin" src="/wp-content/uploads/2012/09/osm_w3ds_berlin-150x150.jpg" alt="" width="150" height="150" /></a><a href="/wp-content/uploads/2012/09/osm_w3ds.jpg"><img class="aligncenter size-thumbnail wp-image-1057 ngg-gallery-thumbnail" title="osm_w3ds" src="/wp-content/uploads/2012/09/osm_w3ds-150x150.jpg" alt="" width="150" height="150" /></a><a href="/wp-content/uploads/2012/09/osm_w3ds_twitter_bldg.jpg"><img class="aligncenter size-thumbnail wp-image-1055 ngg-gallery-thumbnail" title="osm_w3ds_twitter_bldg" src="/wp-content/uploads/2012/09/osm_w3ds_twitter_bldg-150x150.jpg" alt="" width="150" height="150" /></a><a href="/wp-content/uploads/2012/09/osm_w3ds_berlin_overlay.jpg"><img class="aligncenter size-thumbnail wp-image-1053 ngg-gallery-thumbnail" title="osm_w3ds_berlin_overlay" src="/wp-content/uploads/2012/09/osm_w3ds_berlin_overlay-150x150.jpg" alt="" width="150" height="150" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How can I monitor the performance of my XML3D application?</title>
		<link>http://xml3d.org/2012/06/how-can-i-monitor-the-performance-of-my-xml3d-application/</link>
		<comments>http://xml3d.org/2012/06/how-can-i-monitor-the-performance-of-my-xml3d-application/#comments</comments>
		<pubDate>Fri, 15 Jun 2012 11:47:01 +0000</pubDate>
		<dc:creator><![CDATA[Rainer Jochem]]></dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[FAQ]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[webgl]]></category>
		<category><![CDATA[xml3d]]></category>

		<guid isPermaLink="false">http://xml3d.org/?p=889</guid>
		<description><![CDATA[<p>A nice way is to use the stats counter from: http://github.com/mrdoob/stats.js/</p> <p>In the WebGL version, one can use the framedrawn event to update the counter, e.g:</p> var stats = new Stats(); stats.domElement.style.position='absolute'; stats.domElement.style.left='0px'; stats.domElement.style.top='0px'; var targetElement = ... targetElement.style.position='realtive'; targetElement.appendChild(stats.domElement); var myxml3d = document.getElementById("myxml3d"); myxml3d.addEventListener("framedrawn", function(e) { stats.update(); }, false); <p>In the native version, one <span style="color:#777"> . . . &#8594; Read More: <a href="/2012/06/how-can-i-monitor-the-performance-of-my-xml3d-application/">How can I monitor the performance of my XML3D application?</a></span>]]></description>
				<content:encoded><![CDATA[<p>A nice way is to use the stats counter from: <a href="http://github.com/mrdoob/stats.js/">http://github.com/mrdoob/stats.js/</a></p>
<p>In the WebGL version, one can use the framedrawn event to update the counter, e.g:</p>
<pre>var stats = new Stats(); 

stats.domElement.style.position='absolute';
stats.domElement.style.left='0px';
stats.domElement.style.top='0px'; 

var targetElement = ...
targetElement.style.position='realtive';
targetElement.appendChild(stats.domElement); 

var myxml3d = document.getElementById("myxml3d");
myxml3d.addEventListener("framedrawn", function(e) { stats.update(); }, false);</pre>
<p>In the native version, one could use the &#8220;onframe&#8221; attribute to trigger the update, I didn&#8217;t test is yet. Both callbacks are in-official as they could be used to do timing attacks.</p>
<p>In Google Chrome you can also activate a FPS-Counter in chrome://flags/</p>
<p>Please be aware that this measures not just the rendering, but the overall performance of the webpage.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Interactive 3D chess game</title>
		<link>http://xml3d.org/2011/09/interactive-3d-chess-game/</link>
		<comments>http://xml3d.org/2011/09/interactive-3d-chess-game/#comments</comments>
		<pubDate>Mon, 05 Sep 2011 10:05:33 +0000</pubDate>
		<dc:creator><![CDATA[Rainer Jochem]]></dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[webgl]]></category>
		<category><![CDATA[xml3d]]></category>
		<category><![CDATA[xml3d-chromium]]></category>
		<category><![CDATA[xml3d-rtfox]]></category>

		<guid isPermaLink="false">http://xml3d.org/?p=824</guid>
		<description><![CDATA[<p style="text-align: justify;">Combine our chess example from the iX-Demos with an existing JavaScript chess engine and you easily get an interactive 3D chess game in the browser. Enjoy your game of chess against the computer.</p> <p></p> Start the demo <p></p> All you need to try our demos, is a WebGL-capable browser unless stated otherwise. Demo <span style="color:#777"> . . . &#8594; Read More: <a href="/2011/09/interactive-3d-chess-game/">Interactive 3D chess game</a></span>]]></description>
				<content:encoded><![CDATA[<p style="text-align: justify;">Combine our chess example from the iX-Demos with an existing JavaScript chess engine and you easily get an interactive 3D chess game in the browser. Enjoy your game of chess against the computer.</p>
<p><span id="more-824"></span><strong></strong></p>
<h3><a href="/xml3d/demos/25_Chess/" target="_blank">Start the demo</a></h3>
<p></p>
<address><span style="color: #888888;">All you need to try our demos, is <a href="http://get.webgl.org/" target="_blank"><span style="color: #888888;">a WebGL-capable browser</span></a> unless stated otherwise.</span></address>
<address><strong></strong><span style="color: #999999;"><strong>Demo size:</strong> 23MB</span></address>
<address> </address>
<address> </address>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MarsCity demo</title>
		<link>http://xml3d.org/2011/08/marscity-demo/</link>
		<comments>http://xml3d.org/2011/08/marscity-demo/#comments</comments>
		<pubDate>Mon, 01 Aug 2011 10:55:47 +0000</pubDate>
		<dc:creator><![CDATA[Rainer Jochem]]></dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[webgl]]></category>
		<category><![CDATA[xml3d]]></category>
		<category><![CDATA[xml3d-chromium]]></category>
		<category><![CDATA[xml3d-rtfox]]></category>

		<guid isPermaLink="false">http://xml3d.org/?p=769</guid>
		<description><![CDATA[<p style="text-align: justify;">MarsCity illustrates an online browser game where you can build your own colony on Mars. The demo shows the capabilities of geometry instances.</p> <p></p> Start the demo <p></p> All you need to try our demos, is a WebGL-capable browser unless stated otherwise. Demo size: 23MB <span style="color:#777"> . . . &#8594; Read More: <a href="/2011/08/marscity-demo/">MarsCity demo</a></span>]]></description>
				<content:encoded><![CDATA[<p style="text-align: justify;">MarsCity illustrates an online browser game where you can build your own colony on Mars. The demo shows the capabilities of geometry instances.</p>
<p><span id="more-769"></span><strong></strong></p>
<h3><a href="/xml3d/demos/12_MarsCity/marscity.xhtml" target="_blank">Start the demo</a></h3>
<p></p>
<address><span style="color: #888888;">All you need to try our demos, is <a href="http://get.webgl.org/" target="_blank"><span style="color: #888888;">a WebGL-capable browser</span></a> unless stated otherwise.</span></address>
<address><strong></strong><span style="color: #999999;"><strong>Demo size:</strong> 23MB</span></address>
<address> </address>
<address> </address>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Shader configurator demo</title>
		<link>http://xml3d.org/2011/07/shader-configurator-demo/</link>
		<comments>http://xml3d.org/2011/07/shader-configurator-demo/#comments</comments>
		<pubDate>Fri, 29 Jul 2011 13:40:15 +0000</pubDate>
		<dc:creator><![CDATA[Rainer Jochem]]></dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[tools]]></category>
		<category><![CDATA[webgl]]></category>
		<category><![CDATA[xml3d]]></category>

		<guid isPermaLink="false">http://xml3d.org/?p=738</guid>
		<description><![CDATA[<p style="text-align: justify;">A little tool to interactively try the different shader parameters.</p> <p></p> Start the demo All you need to try our demos, is a WebGL-capable browser unless stated otherwise. Demo size: 0.8MB <p>&#160; &#160;</p> ]]></description>
				<content:encoded><![CDATA[<p style="text-align: justify;">A little tool to interactively try the different shader parameters.</p>
<p><span id="more-738"></span></p>
<h3><a href="/xml3d/demos/22_ShaderConfigurator/index.php" target="_blank">Start the demo</a></h3>

<a href='/2011/07/shader-configurator-demo/screenshot1/'><img width="150" height="150" src="/wp-content/uploads/2011/07/screenshot1-150x150.jpg" class="attachment-thumbnail" alt="screenshot1" /></a>
<a href='/2011/07/shader-configurator-demo/screenshot2/'><img width="150" height="150" src="/wp-content/uploads/2011/07/screenshot2-150x150.jpg" class="attachment-thumbnail" alt="screenshot2" /></a>
<a href='/2011/07/shader-configurator-demo/screenshot3/'><img width="150" height="150" src="/wp-content/uploads/2011/07/screenshot3-150x150.jpg" class="attachment-thumbnail" alt="screenshot3" /></a>

<address><span style="color: #888888;">All you need to try our demos, is <a href="http://get.webgl.org/" target="_blank"><span style="color: #888888;">a WebGL-capable browser</span></a> unless stated otherwise.</span></address>
<address><strong></strong><span style="color: #999999;"><strong>Demo size:</strong> 0.8MB</span></address>
<address> </address>
<address> </address>
<p>&nbsp;<br />
&nbsp;</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Rubiks Cube Demo</title>
		<link>http://xml3d.org/2011/07/rubiks-cube-demo/</link>
		<comments>http://xml3d.org/2011/07/rubiks-cube-demo/#comments</comments>
		<pubDate>Fri, 29 Jul 2011 13:39:40 +0000</pubDate>
		<dc:creator><![CDATA[Rainer Jochem]]></dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[webgl]]></category>
		<category><![CDATA[xml3d]]></category>

		<guid isPermaLink="false">http://xml3d.org/?p=681</guid>
		<description><![CDATA[<p>This WebGL demo shows the XML3D rotation types and demonstrates some 3D interaction methods.</p> <p></p> Start the demo <p>&#160;</p> All you need to try our demos, is a WebGL-capable browser unless stated otherwise. Demo size: 0.7MB <p>&#160; &#160;</p> ]]></description>
				<content:encoded><![CDATA[<p>This WebGL demo shows the XML3D rotation types and demonstrates some 3D interaction methods.</p>
<p><span id="more-681"></span></p>
<h3><a href="/xml3d/demos/19_RubiksCube/RubiksCube.xhtml" target="_blank">Start the demo</a></h3>
<p>&nbsp;</p>

<a href='/2011/07/rubiks-cube-demo/rubik001/'><img width="150" height="150" src="/wp-content/uploads/2011/07/Rubik001-150x150.png" class="attachment-thumbnail" alt="Rubik001" /></a>
<a href='/2011/07/rubiks-cube-demo/rubik002/'><img width="150" height="150" src="/wp-content/uploads/2011/07/Rubik002-150x150.png" class="attachment-thumbnail" alt="Rubik002" /></a>
<a href='/2011/07/rubiks-cube-demo/rubik003/'><img width="150" height="150" src="/wp-content/uploads/2011/07/Rubik003-150x150.png" class="attachment-thumbnail" alt="Rubik003" /></a>

<address><span style="color: #888888;">All you need to try our demos, is <a href="http://get.webgl.org/" target="_blank"><span style="color: #888888;">a WebGL-capable browser</span></a> unless stated otherwise.</span></address>
<address><strong></strong><span style="color: #999999;"><strong>Demo size:</strong> 0.7MB</span></address>
<address> </address>
<address> </address>
<p>&nbsp;<br />
&nbsp;</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Tetris Demo</title>
		<link>http://xml3d.org/2011/07/tetris-demo/</link>
		<comments>http://xml3d.org/2011/07/tetris-demo/#comments</comments>
		<pubDate>Fri, 29 Jul 2011 12:15:32 +0000</pubDate>
		<dc:creator><![CDATA[Rainer Jochem]]></dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[webgl]]></category>
		<category><![CDATA[xml3d]]></category>
		<category><![CDATA[xml3d-rtfox]]></category>

		<guid isPermaLink="false">http://xml3d.org/?p=689</guid>
		<description><![CDATA[<p style="text-align: justify;">Another simple XML3D demo.</p> <p>Requirements: Firefox with WebGL </p> Start the demo <p> </p> All you need to try our demos, is a WebGL-capable browser unless stated otherwise. Demo size: 0.6MB <p>&#160; &#160;</p> <span style="color:#777"> . . . &#8594; Read More: <a href="/2011/07/tetris-demo/">Tetris Demo</a></span>]]></description>
				<content:encoded><![CDATA[<p style="text-align: justify;">Another simple XML3D demo.</p>
<p><span id="more-689"></span><strong>Requirements</strong>:<a href="http://get.webgl.org" target="_blank"> Firefox with WebGL</a> </p>
<h3><a href="/xml3d/demos/18_Tetris/Tetris.xhtml" target="_blank">Start the demo</a></h3>
<p><a href="/wp-content/uploads/2011/07/SolarSystem_01.png"><br />
</a><a href="/wp-content/uploads/2011/07/SolarSystem_02.png"><br />
</a><a href="/wp-content/uploads/2011/07/SolarSystem_01.png"><br />
</a><a href="/wp-content/uploads/2011/07/Tetris.png"><img class="aligncenter size-medium wp-image-716" title="Tetris" src="/wp-content/uploads/2011/07/Tetris-237x300.png" alt="" width="237" height="300" /></a></p>
<address><span style="color: #888888;">All you need to try our demos, is <a href="http://get.webgl.org/" target="_blank"><span style="color: #888888;">a WebGL-capable browser</span></a> unless stated otherwise.</span></address>
<address><strong></strong><span style="color: #999999;"><strong>Demo size:</strong> 0.6MB</span></address>
<address> </address>
<address> </address>
<p>&nbsp;<br />
&nbsp;</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Solar System Demo</title>
		<link>http://xml3d.org/2011/07/solar-system-demo/</link>
		<comments>http://xml3d.org/2011/07/solar-system-demo/#comments</comments>
		<pubDate>Fri, 29 Jul 2011 11:33:35 +0000</pubDate>
		<dc:creator><![CDATA[Rainer Jochem]]></dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[edutainment]]></category>
		<category><![CDATA[webgl]]></category>
		<category><![CDATA[xml3d]]></category>
		<category><![CDATA[xml3d-chromium]]></category>
		<category><![CDATA[xml3d-rtfox]]></category>

		<guid isPermaLink="false">http://xml3d.org/?p=685</guid>
		<description><![CDATA[<p style="text-align: justify;">This demo is specifically optimized for WebGL. For &#8220;Learning the basics of XML3D&#8221; it demonstrates scene graph basics such as the workings of hierarchical transformations, or first steps with JavaScript based interactions and animations.</p> <p></p> Start the demo <p> </p> All you need to try our demos, is a WebGL-capable browser unless stated <span style="color:#777"> . . . &#8594; Read More: <a href="/2011/07/solar-system-demo/">Solar System Demo</a></span>]]></description>
				<content:encoded><![CDATA[<p style="text-align: justify;">This demo is specifically optimized for WebGL. For &#8220;Learning the basics of XML3D&#8221; it demonstrates scene graph basics such as the workings of hierarchical transformations, or first steps with JavaScript based interactions and animations.</p>
<p><span id="more-685"></span></p>
<h3><a href="/xml3d/demos/17_SolarSystem/SolarSystem.xhtml" target="_blank">Start the demo</a></h3>
<p><a href="/wp-content/uploads/2011/07/SolarSystem_01.png"><br />
</a><a href="/wp-content/uploads/2011/07/SolarSystem_02.png">
<a href='/2011/07/solar-system-demo/solarsystem_01/'><img width="150" height="150" src="/wp-content/uploads/2011/07/SolarSystem_01-150x150.png" class="attachment-thumbnail" alt="SolarSystem" /></a>
<a href='/2011/07/solar-system-demo/solarsystem_02/'><img width="150" height="150" src="/wp-content/uploads/2011/07/SolarSystem_02-150x150.png" class="attachment-thumbnail" alt="SolarSystem" /></a>
<br />
</a><a href="/wp-content/uploads/2011/07/SolarSystem_01.png"><br />
</a></p>
<address><span style="color: #888888;">All you need to try our demos, is <a href="http://get.webgl.org/" target="_blank"><span style="color: #888888;">a WebGL-capable browser</span></a> unless stated otherwise.</span></address>
<address><strong></strong><span style="color: #999999;"><strong>Demo size:</strong> 9MB</span></address>
<address> </address>
<address> </address>
<p>&nbsp;<br />
&nbsp;</p>
]]></content:encoded>
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		</item>
		<item>
		<title>WebGL Best Practice</title>
		<link>http://xml3d.org/2011/05/webgl-best-practice/</link>
		<comments>http://xml3d.org/2011/05/webgl-best-practice/#comments</comments>
		<pubDate>Wed, 11 May 2011 09:14:50 +0000</pubDate>
		<dc:creator><![CDATA[Rainer Jochem]]></dc:creator>
				<category><![CDATA[FAQ]]></category>
		<category><![CDATA[webgl]]></category>

		<guid isPermaLink="false">http://xml3d.org/?p=665</guid>
		<description><![CDATA[<p>If you intend to create XML3D scenes that also run with WebGL, it&#8217;s necessary to follow some basic rules:</p> Add the necessary JS scripts in the header section of the XHTML document: &#60;script src="/xml3d/script/xml3d.js" type="text/javascript"/&#62; <p>This should be the first script reference in the header section. If you want to be able to run the <span style="color:#777"> . . . &#8594; Read More: <a href="/2011/05/webgl-best-practice/">WebGL Best Practice</a></span>]]></description>
				<content:encoded><![CDATA[<p>If you intend to create XML3D scenes that also run with WebGL, it&#8217;s necessary to follow some basic rules:</p>
<ol>
<li> Add the necessary JS scripts in the header section of the XHTML document:
<pre>&lt;script src="/xml3d/script/xml3d.js" type="text/javascript"/&gt;</pre>
<p>This should be the first script reference in the header section. If you want to be able to run the scene without internet connection, just copy the script to your local drive. There is a version number in the header section, thus you can update the file regularly. The script will also add a default scene controller. If you want to use your own camera controller, you can disable this by adding:</p>
<pre>&lt;navigation mode="none"/&gt;</pre>
<p>to your scene.</li>
<li>Add the default CSS style to the document:
<pre>&lt;link href="/xml3d/script/xml3d.css" media="all" rel="stylesheet" type="text/css"/&gt;</pre>
<p>This will prevent all the numbers to be displayed before the initialization of the scene.</li>
</ol>
<p>Something you have to consider, if you want to use XML3D interaction elements  (onmouseover etc.) with WebGL:</p>
<p>If you use an image from outside the HTML page&#8217;s origin as a texture (e.g. image from a different website), the canvas is flagged as confidential and the scripts can&#8217;t use readPixels anymore. It&#8217;s using the SOP (<a href="http://en.wikipedia.org/wiki/Same_origin_policy">http://en.wikipedia.org/wiki/Same_origin_policy</a>). But readPixels is needed to get the necessary information.</p>
<p>Local access to files (file:// protocol) fail the same-origin check and thus it&#8217;s not possible to test XML3D/WebGL interaction locally.</p>
<p>To do so, you can either modify your browsers security behaviour (not recommended) or install a local web server and access your local files via http://localhost/&#8230; We can recommend Tomcat server, as it is case-sensitive even on Windows and thus you don&#8217;t face this issue when you upload your scene to a Linux server.<br />
That&#8217;s all, have fun with WebGL!</p>
<p>&nbsp;</p>
]]></content:encoded>
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		</item>
		<item>
		<title>XML3D in iX article about 3D-Internet</title>
		<link>http://xml3d.org/2010/10/xml3d-in-ix-article-about-3d-internet/</link>
		<comments>http://xml3d.org/2010/10/xml3d-in-ix-article-about-3d-internet/#comments</comments>
		<pubDate>Wed, 20 Oct 2010 12:28:16 +0000</pubDate>
		<dc:creator><![CDATA[Kristian Sons]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[article]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[heise]]></category>
		<category><![CDATA[iX]]></category>
		<category><![CDATA[press]]></category>
		<category><![CDATA[webgl]]></category>
		<category><![CDATA[xml3d]]></category>
		<category><![CDATA[xml3d-chromium]]></category>
		<category><![CDATA[xml3d-rtfox]]></category>

		<guid isPermaLink="false">http://xml3d.org/?p=156</guid>
		<description><![CDATA[<p>The November issue of the German journal iX for IT professionals contains a collection of articles dealing with 3D capabilities in the browser. In collaboration with the X3DOM Team, we contributed an article about our approaches to add interactive 3D graphics into HTML. The article explains advantages of declarative 3D in the DOM compared to <span style="color:#777"> . . . &#8594; Read More: <a href="/2010/10/xml3d-in-ix-article-about-3d-internet/">XML3D in iX article about 3D-Internet</a></span>]]></description>
				<content:encoded><![CDATA[<p>The November issue of the German journal <a href="http://www.heise.de/ix/">iX</a> for IT professionals contains a <a href="http://www.heise.de/ix/artikel/In-die-Tiefe-gehen-1108267.html">collection of articles</a> dealing with 3D capabilities in the browser. In collaboration with the X3DOM Team, we contributed an article about our approaches to add interactive 3D graphics into HTML. The article explains advantages of declarative 3D in the DOM compared to API solutions such as WebGL and contains short tutorials on both systems. The XML3D Team and the X3DOM Team started a collaboration to find the optimal solution for the integration of 3D in the web browser.</p>
<p>Along with this article we prepared some <a href="http://graphics.cs.uni-sb.de/fileadmin/cguds/projects/xml3d/iX/">simple XML3D demos</a>. These demos require either one of our native XML3D implementations or a WebGL capable browser.</p>
<p>The article will be continued in the next issue of iX .</p>
]]></content:encoded>
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